Going full damage gets you to about 40-50k power, stuff like resistance blats power to a point its useless till you get high up in arena and want to know how a champ is built. You are starting to learn that power means jack shit on champ ability In addition, Kael is born as an exceptional leader as Kael brings an Aura effect of (Increases Ally. Kael is very useful from early-mid-late game part of the game. Kael is a rare ATTACK type warrior weilding the magic affinity thus, very powerful against enemies with affinity. Push hp and defense, for defense, if you are useing artak alone, you are aiming for 4200, his built in defense+lets you build him to 2800 to hit that 4200 when full damaged, if you have a defense + champ who is 60%, you can build him to 1750 assuming that his (base defense x passive) x buff is the order after you hit any of these numbers, go full hp as that boosts survivability, more defense passed 4200 is a luxery and only really useful to defense attackers. Kael belongs to 'Dark Elves' faction under the The Corrupted army. My advice on builds for artak do not give a shit about crit rate or crit damage, the only res you should have is purely incidental to good gear. You would be better off getting kaels crit to 100% to deal boss damage and use artak for waves. You bring artack along to speed the waves up, or you make artak powerful to the point he solos, given your builds, you cant make him solo. Artak is a wave machine, burn, activate, extended burn if given another turn
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